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Kenneth sitt crit/fumble chart

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Kenneth sitt crit/fumble chart Empty Kenneth sitt crit/fumble chart

Poste  Da Git 12/7/2012, 13:01

Critical Hit/Fumble system:


Våpen:

Våpen Crit:

Som i boka.

Våpen fumble:
Melee:
Melee fumbles triggers on the roll of a 1 on the to hit dice. If the character that rolled the dice fails to hit the target on a second roll, the fumble is confirmed.

1-10: Overextend (You provoke an attack of opportunity from all adjacent opponents.)
11-20: Off balance (-4 to attack rolls for all attacks for 1 round.)
21-30: Slipped! (You are knocked prone.)
31-40: This sword is heavy! (You are fatigued.)
41-50: Awkward attack. (You take a -2 penalty to AC for 1d4 rounds.)
51-60: Wrong target! (Your attack hits the wrong target. Roll a  random target within reach. Reroll to hit.)
61-70: Bonk! (You are stunned for 1 round.)
71-80: On the recieving end. (The attack deals damage to you instead of the target.)
81-90: Head, meet wall! (You are dazed for 1 round.)
91-97: Everything you got. (You are exhausted.)
98:        Care to share? (reroll the fumble, everyone within 10' of you get the same effects.)
99:        WAIT! WHAT? (You are confused for 1d4 rounds.)
100:        We have a wiener (You fall unconcious for 1d6 rounds.)


Ranged:
Ranged fumbles triggers on the roll of a 1 on the to hit dice. If the character that rolled the dice fails to hit the target on a second roll, the fumble is confirmed.

1-10: Errant aim! (You attack the creature closest to the one you were aiming for. Reroll to hit.)
11-20: Wide open! (You are considered flat-footed for 1 round.)
21-30: Klutz! (You drop your weapon.)
31-40: Lost the target! (You take a -4 penalty on all attack rolls for 1 round.)
41-50: Amazing miss! (You are stunned for 1 round.)
51-60: In the line of fire! (Your attack hits the nearest ally and is a critical threat. Roll to confirm critical hit.)
61-70: Lowered guard! (You provoke attacks of opportunity from all threatening foes.)
71-80: Weapon jam! (Your projectile weapon jams, or your thrown weapon entangles in your gear. Spend one standard action to clear up the mess.)
81-90: Recoil! (You move backwards 1 square and fall prone.)
91-97: Overcompensate. (All targets with cover gain an additional +4 bonus to AC against you for 3 rounds.)
98:     Care to share? (reroll the fumble, everyone within 10' of you get the same effects.)
99:        Huh? (You are confused for 1d4 rounds.)
100:        Bulls eye! (Your shot richochets and hits you near the eye. You are blinded for 1d3 rounds.)


Spells:
Spells som normalt har crit range refereres til våpen seksjonen.
Magic:
Magic fumbles triggers on the roll of a 1 on concentration checks. If the character that rolled the dice fails the concentration check the second time, the fumble is confirmed.

1-10: Mind Drain (You take 1d4 points of damage to int, wis or charisma determined randomly.)
11-20: Power Drain (You lose one prepared spell or spell slot (determined ramdomly))
21-30: Tiring Spell (You are fatigued)
31-40: Distance Rift (You are teleported to the nearest square adjacent to the target)
41-50: Arcane Fire (You take 2d6 points of fire damage)
51-60: Reflection (The spell hits you instead of the target.)
61-70: Not me, you fool! (Your attack hits a random target in the vicinity of the intended target.)
71-80: Monster Rift (Your spell is converted to a summon monster spell that attacks you.)
81-85: Blastoff (You are thrown 1d6x10' into the air (or in a random direction if flying.)
86-90:       Vertigo (You are sickened for 1d4 rounds)
91-98 You made him stronger! (The intended target(s) gain +8 str for 1d4 rounds.)
99:        Magic Fatigue (You cannot cast any spells for 1d3 rounds.)
100:        Wild Magic (You have created a temporary rift in reality, all spells will trigger wild magic for 1d4 rounds.)

Wild surges kan man enten drive å leite i DMGa etter, eller bruke ett chart som eg har ligganes på PCen en plass laga av john igland &co (den lista e temmelig vill), og spellblights fins i pathfinder chronicles setting boka, bare å laste ned. Smile


Skill Checks:

Fumble: Roll 1d20, og trekk fra resultatet.

Critical success: Roll 1d20, og legg til resultatet.
Da Git
Da Git
Noble

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Join date : 07.01.2011

http://ntwh.makeforum.net

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